- popup after orientation change had incorrect allowed bounds for swiping
- popup could cause a crash after many quick switches to main player and back
- better method of setting fullscreen/non-fullscreen layout using thumbnail view. Also fixed thumbnail height in fullscreen layout
- global settings observer didn't work when a user closed a service manually via notification because it checked for service existing
- app will now exits from fullscreen mode when the user switches players
- playQueuePanel has visibility "gone" by default (not "invisible") because "invisible" can cause problems
- main, background, popup players now connected via one service, one view, one fragment, one activity and one gesture listener
- playback position is synchronized between players. Easy to switch from one to another
- expandable player at the bottom of the screen with cool animation and additional features like long click to open channel of a video, play/pause/close buttons and swipe down to dismiss
- in-player integrated buttons for opening in browser, playing with Kodi, sharing a video
- better background playback that can be activated in settings. Allows to automatically switch to audio-only mode when going to background and then switching to video-mode when returning to the app.
FocusFinder has glitches when some of target Views have different size.
Fortunately LayoutManager can redefine focus search strategy to override
the default behavior.
GridLayoutManager is buggy - https://issuetracker.google.com/issues/37067220:
it randomly loses or incorrectly assigns focus when being scrolled via
direction-based navigation. This commit reimplements onFocusSearchFailed()
on top of scrollBy() to work around that problem.
Ordinary touch-based navigation should not be affected.
* use bold style in status (mission_item_linear.xml)
* fix download attemps not begin updated
* dont stop the queue if a download fails
* implement partial wake-lock & wifi-lock
* show notifications for failed downloads
* ¿proper bitmap dispose? (DownloadManagerService.java)
* improve buffer filling (CircularFile.java)
* [Mp4Dash] increment reserved space from 2MiB to 15MiB. This is expensive but useful for devices with low ram
* [WebM] use 2MiB of reserved space
* fix debug warning if one thread is used
* fix wrong download speed when the activity is suspended
* Fix "Queue" menu item that appears in post-processing errors
* fix mission length dont being updated (missing commit)
Post-processing infrastructure
* remove interfaces with one implementation
* fix download resources with unknow length
* marquee style for ProgressDrawable
* "view details" option in mission context menu
* notification for finished downloads
* postprocessing infrastructure: sub-missions, circular file, layers for layers of abstractions for Java IO streams
* Mp4 muxing (only DASH brand)
* WebM muxing
* Captions downloading
* alert dialog for overwrite existing downloads finished or not.
Misc changes
* delete SQLiteDownloadDataSource.java
* delete DownloadMissionSQLiteHelper.java
* implement Localization from #114
Misc fixes (this branch)
* restore old mission listeners variables. Prevents registered listeners get de-referenced on low-end devices
* DownloadManagerService.checkForRunningMission() now return false if the mission has a error.
* use Intent.FLAG_ACTIVITY_NEW_TASK when launching an activity from gigaget threads (apparently it is required in old versions of android)
More changes
* proper error handling "infrastructure"
* queue instead of multiple downloads
* move serialized pending downloads (.giga files) to app data
* stop downloads when swicthing to mobile network (never works, see 2nd point)
* save the thread count for next downloads
* a lot of incoherences fixed
* delete DownloadManagerTest.java (too many changes to keep this file updated)